Don Baggett
Joseph Bloch
Peter Blix Bryant
Jayson Elliot
Jamie Keagy
Mary Lindholm
Ian McGarty
Chris MIller
Edwin Nagy
Jay Parker
Oscar Rios
Joey Royale
Don Semora
Nyx Spencer
Jeffrey Talanian
Brad Younie
Joseph Bloch has been playing D&D since 1977, and wargames longer than that. He hosts the Greyhawk Grognard YouTube channel (video.greyhawkgrognard.com) as well as the Greyhawk Grognard blog (www.greyhawkgrognard.com), which is celebrating its 17th year.
Joe is also the president of BRW Games (www.brwgames.com), which publishes old-school tabletop games, including the Adventures Dark and Deep™ rules and supplements, the Castle of the Mad Archmage™ megadungeon adventure setting, and the Greyheim Adventures™ series of adventures.
Joe lives in New Jersey with his wife and son.
Peter is a partner at Solarian Games, publisher of the espionage role-playing game Top Secret. He has been active in the gaming industry since 2000, contributing as both a designer and writer to companies including Tri Tac Games, Dilly Green Bean Games, R. Talsorian Games, Studio 187, Chapter 13 Press, and TSR Games.
Beyond publishing, he has helped shape the modern gaming community. He is a founding member of the Golden Fez Awards, an annual celebration of creativity and innovation in honor of James Carpio, and a co-founder of ModCon, a convention dedicated to modern tabletop gaming. Peter has also hosted numerous podcasts over the years, among them Fringeworthy Podcast, ConMen, Cube of Death, Game School, Wargaming Recon, MythWits, and Table Top Weekly.
Jayson is the founder of Solarian Games and co-author of the latest edition of Top Secret, the original espionage RPG created by Merle Rasmussen in 1980. He also founded Gygax Magazine and published it together with James Carpio, Luke Gygax, Ernie Gygax, and Tim Kask. A gamer since 1982, he found his way back to the tabletop industry in 2010 when he hosted Roll For Initiative, the 1st Edition AD&D podcast.
In partnership with Steven Parenteau and Peter Bryant, Jayson is the founder of ModCon, the first roleplaying convention for TTRPGs set in the modern era.
You can find Jayson co-hosting the podcast Tabletop Weekly every Sunday night on YouTube.
Mary is an avid gamer and dungeon master. She started out as the editor and contributor to Phoenix Literary Magazine. Later she wrote for Prima Video Game guides for games like Everquest, Dark Age of Camelot and Asheron's Call 2. Chapter 13 Press used Mary to help edit Spooky Beans and Tales from the Fallen Empire role playing game. Later she became editor for TSR Games' magazine Gygax Magazine. Most recently Mary edited Anarchy! by James Carpio. She writes and edits with Solarian Games and is co-authoring a new role playing game named Witchlight. In addition she recently completed a novel that is pending final editing.
Ian McGarty is one half of Silver Bulette Publishing and is a game designer, cartographer, and writer. He publishes his and Jayson ‘Rocky’ Gardner’s creations for multiple game systems including Shadow Dark, 5E, DCC, MCC, WHPA, Neon Lords of the Toxic Wasteland, and more. You can find Ian running and playing as many RPGs and RPG systems as he can be exposed to. In his ‘real’ life, Ian spends his time chasing his wife and wrangling his kids on crazy adventures and practicing speech pathology. Ian’s recent titles include The Temple of the Sheep God, The Demon Curd of St Uguzo, and The Shadow of the Brutacorn.
Fantasy and Science Fiction illustrator David O. Miller has created art for many Role Playing game companies such as TSR, GDW, White Wolf, Steve Jackson Games, West End Games and Wizards of the Coast. His various TSR illustrations include interior color and black & white illustrations for the Revised Second Edition AD&D Player's Handbook and Dungeon Master Guide, Castle Sites, City Sites, Spells & Magic, color covers and interior black & white illustrations for Spelljammer, Dark Sun, Mystara, and various Dungeon Magazine and Dragon Magazine covers and interiors. David was introduced to role playing games in 1977 while at college, first playing D&D before switching over to Runequest and other Chaosium games such as Call of Cthulhu. After graduation, David started attending GenCon where he landed contract work as a freelance fantasy and sci-fi artist. An avid game master that plays a large variety of games, David both enjoys creating his own games as well as tinkering with older games, updating them for a new generation of gamers.
Edwin Nagy started gaming early with a group of friends in Lincoln, NE, and came back into the hobby in the twenty-teens. He splits his gaming time happily between horror, fantasy, and a few other genres. Most recently, Edwin is a founding member of Parallel Dimension Gaming, producing gaming books and developing gaming related experiences. He has worked for and with Lesser Gnome, Monkeyblood Designs, Frog God Games, The Merry Mushmen, and Dark Naga (among others) as rules developer, writer, editor, project manager, and author. He particularly enjoys working with authors new to writing scenarios. Along with his gaming work in publishing, he is a co-host on This Ol’ Dungeon, a player and GM with Skype of Cthulhu (an actual play podcast with over 1000 recorded sessions!), an editor for Modern Mythos and a former editor for the Miskatonic University Podcast. It’s a wonder he has time to hold down a job. We’ll see how long that lasts!
When it comes to jack-of-all-trades, Jay Parker is the guy. He’s the co-owner of Dilly Green Bean Games, the company that created G-Core (modern FASERIP). Jay is the lead designer and writer for both Katana-Ra (Feudal Japanese Cyberpunk) and Flint Dille’s upcoming Subterraliens RPG. He’s also a freelance artist and writer. Credits include: Doctor Who: Adventures in Time and Space: Aliens and Creatures boxed set and later material (contributing writer); Cyberpunk v3 product line (artist and writer), Cyberpunk Red product line up through Black Chrome (writer/contributing writer); Dragonscales (artist) and other Fireside Creations projects (artist); Top Secret: NWO (emergency writer); and G-Core and all DGBG products (artist and writer). In the shadows he has worked on gems like Thunder! RPG, Mekton Zero and Gundam (not released). Jay was even offered a job at DigiPen to teach Intro to Game Writing. When not cranking art and writing, Jay teaches game design at one university and game art/tabletop game design at a local college. Before all of that he was a Hull Tech in the USN. Jay is always accompanied by his in-house editor and wife.
Oscar Rios is an Ennie award winning author, editor and publisher of cosmic horror fiction and role-playing supplements for the Call of Cthulhu game line. Since his debut in 2005 with the campaign Ripples from Carcosa, this proudly Hispanic New Yorker has authored over a hundred and twenty scenarios. His works include The 7th Edition Guide to Cthulhu Invictus (silver Ennie award for Best Setting in 2019), The Legacy of Arrius Lurco, Ripples from Carcosa and multiple scenarios in the updated Horror on the Orient Express. His fiction works include short stories in collections such as Cthulhu’s Dark Cults, Horror for the Holidays, Heroes of Red Hook, and multiple Tales of Cthulhu Invictus collections. He founded Golden Goblin Press, a licensee of Chaosium, in 2013, which manages the Cthulhu Invictus setting. An avid gamer, Oscar considers the space behind a Keeper’s screen is his natural habitat, and can be found running games in conventions across New York and New England.
Rev. Joey Royale is the nostalgia-soaked mastermind behind Get Haunted Industries, where cult TV chaos meets DIY RPG weirdness. With the wild energy of Pee-wee Herman and the soul of a grindhouse preacher, Joey has created indie tabletop hits like Weird Heroes of Public Access, Ninja City, Darkest Dice, and One of Us. He lives in Connecticut with his wife and kids and is a public school principal by day.
The Convention turns 40, I turned 40. It's a great year to be a TTRPG Storyteller. If you don't know me from my GMing or panels from years past, I'm Nyx and I enjoy running games that make you laugh, cry, or hopefully both. While I'm not working on any active projects in the TTPRG arena, I am still editing all the podcasts and audiobooks, crafting all the nerdy things, and writing queer and magical TTRPG scenarios. All my games this year will have a witchy theme, so if that's your cup of brew, I hope to see you at my table.
Jeffrey Talanian is the publisher at North Wind Adventures and the creator of HYPERBOREA, a tabletop adventure game of swords, sorcery, and weird science-fantasy. HYPERBOREA is inspired by the pulp fiction of Robert E. Howard, H.P. Lovecraft, and Clark Ashton Smith, with mechanics inspired by the works of E. Gary Gygax and Dave Arneson. Previously, Jeffrey coauthored Castle Zagyg, working closely with the co-creator of Dungeons & Dragons, E. Gary Gygax, until his passing in 2008. These days, Jeffrey lives in New Hampshire with his wife, children, and other creatures, and he’s always at work on the next HYPERBOREA project.
Don Semora is a writer, graphic artist and publisher who lives in Michigan with his wife Tina. Don is a believer in the idea that everyone’s idea deserves to be seen, and works via his publishing company to help authors and creators to see their works in print. Don and his wife also operate a game convention in Michigan called WizardCon, that is run in April.
Brad Younie is an RPG game designer and author who hails from New Hampshire. As Carnivore Games, he has published two role-playing games: Now Playing, and The Unexplained. As an author, he has published three novels and two short stories.
Brad is an accomplished Game Master, having run events at local
conventions, such as TotalCon, for decades.
Check out his games at carnivoregames.com
Check out his novels at bradyounie.com